Let me introduce myself:
My name is Norman ‘Kretaner’ and since my childhood I am interested in history and strategy games. Later, I have learned programming and the development of computer games, and finally with the Internet, also web design.
I’m in the fortunate position to combine all my interests with my work and to live on a place of my choice, at the Mediterranean Sea.
For all this projects I still have a lot of work to do !
Find a job that you love – and you’ll never have to work for the rest of your life !
Computer games are extremely complex pieces of software. In fact, they are without a doubt the hardest programs to write.
To begin with, computer games are ultra-high-performance computer programs. No longer can you use high-level APIs for time-critical or memory-critical code sections. For the most part, you must write everything yourself that is related to the inner loop of your game code, or else your game will suffer terrible speed and performance problems.
One of the hardest things about writing computer games is designing them. Sure, 3D mathematics is hard, but thinking of a fun game and a design to go along with it is just as difficult, in a manner of speaking, and definitely as important. Who cares if you have the latest volumetric photon traces if the game sucks ?
Now, thinking up a game idea isn’t that hard. Ideas are cheap and you will find them everywhere. It’s the details, final implementation, and visual look that make the difference between the dreams of millions of players OR really to do it !
This allows me to be creative and innovative at the highest level !
This is my daily challenge and commitment and I’m enthusiastic about it !
A last word about the language:
My main language is German (since my origin is from Germany), so if you see mistakes on the web sites, please forgive me, and feel free to send me a message indicating the mistake and the proper use of English, because I’m still learning a few languages here.